22 #ifndef vtkOSPRayCompositePolyDataMapper2Node_h
23 #define vtkOSPRayCompositePolyDataMapper2Node_h
27 #include "vtkRenderingRayTracingModule.h"
45 void Render(
bool prepass)
override;
void Render(bool prepass) override
Make ospray calls to render me.
std::stack< std::string > Material
represents an object (geometry & properties) in a rendered scene
std::stack< vtkColor3d > AmbientColor
std::stack< double > Opacity
std::stack< vtkColor3d > SpecularColor
mapper for composite dataset consisting of polygonal data.
links vtkActor and vtkMapper to OSPRay
static vtkOSPRayPolyDataMapperNode * New()
std::stack< vtkColor3d > DiffuseColor
a simple class to control print indentation
std::stack< bool > Visibility
RenderBlockState BlockState
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
links vtkActor and vtkMapper to OSPRay
void Invalidate(bool prepass) override
Invalidates cached rendering data.
links vtkRenderers to OSPRay
general representation of visualization data