27 #ifndef vtkVRPanelRepresentation_h
28 #define vtkVRPanelRepresentation_h
31 #include "vtkRenderingVRModule.h"
63 #if !defined(VTK_LEGACY_REMOVE)
75 unsigned long event,
void* calldata)
override;
77 unsigned long event,
void* calldata)
override;
79 unsigned long event,
void* calldata,
int modify = 0)
override;
81 unsigned long event,
void* calldata)
override;
106 void PlaceWidgetExtended(
107 const double* bounds,
const double* normal,
const double* upvec,
double scale);
123 void SetText(
const char* str);
131 void SetCoordinateSystemToWorld();
132 void SetCoordinateSystemToHMD();
133 void SetCoordinateSystemToLeftController();
134 void SetCoordinateSystemToRightController();
140 vtkSetMacro(AllowAdjustment,
bool);
141 vtkGetMacro(AllowAdjustment,
bool);
142 vtkBooleanMacro(AllowAdjustment,
bool);
150 double LastEventPosition[3];
151 double LastEventOrientation[4];
152 double StartEventOrientation[4];
158 void UpdatePose(
double* p1,
double* d1,
double* p2,
double* d2);
abstract specification for Viewports
#define VTK_DEPRECATED_IN_9_2_0(reason)
CoordinateSystems CoordinateSystem
abstract specification for renderers
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
a simple class to control print indentation
Widget representation for vtkVRPanelWidget Implementation of the popup panel representation for the v...
An actor that displays text.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
vtkTextActor3D * TextActor