28 #ifndef vtkRayCastImageDisplayHelper_h
29 #define vtkRayCastImageDisplayHelper_h
32 #include "vtkRenderingVolumeModule.h"
47 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
48 unsigned char*
image) = 0;
51 int imageViewportSize[2],
int imageInUseSize[2],
int imageOrigin[2],
float requestedDepth,
52 unsigned short*
image) = 0;
54 virtual void RenderTexture(
57 vtkSetClampMacro(PreMultipliedColors,
vtkTypeBool, 0, 1);
68 vtkSetMacro(PixelScale,
float);
69 vtkGetMacro(PixelScale,
float);
represents a volume (data & properties) in a rendered scene
abstract base class for most VTK objects
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
virtual void ReleaseGraphicsResources(vtkWindow *)
Derived class should implement this if needed.
abstract specification for renderers
helper class that draws the image to the screen
window superclass for vtkRenderWindow
vtkTypeBool PreMultipliedColors
Have the colors already been multiplied by alpha?
a simple class to control print indentation
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
helper class for a ray cast image