36 #ifndef vtkClustering2DLayoutStrategy_h
37 #define vtkClustering2DLayoutStrategy_h
40 #include "vtkInfovisLayoutModule.h"
64 vtkGetMacro(RandomSeed,
int);
76 vtkSetClampMacro(MaxNumberOfIterations,
int, 0,
VTK_INT_MAX);
77 vtkGetMacro(MaxNumberOfIterations,
int);
88 vtkSetClampMacro(IterationsPerLayout,
int, 0,
VTK_INT_MAX);
89 vtkGetMacro(IterationsPerLayout,
int);
99 vtkSetClampMacro(InitialTemperature,
float, 0.0,
VTK_FLOAT_MAX);
100 vtkGetMacro(InitialTemperature,
float);
113 vtkGetMacro(CoolDownRate,
double);
121 vtkSetMacro(RestDistance,
float);
122 vtkGetMacro(RestDistance,
float);
157 struct vtkLayoutEdge_t
166 using vtkLayoutEdge =
struct vtkLayoutEdge_t;
175 vtkLayoutEdge* EdgeArray;
178 int IterationsPerLayout;
183 float CuttingThreshold;
186 void GenerateCircularSplat(
vtkImageData* splat,
int x,
int y);
187 void GenerateGaussianSplat(
vtkImageData* splat,
int x,
int y);
188 void ResolveCoincidentVertices();
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
dynamic, self-adjusting array of float
int MaxNumberOfIterations
abstract superclass for all graph layout strategies
dynamic, self-adjusting array of int
A splatter optimized for splatting single kernels.
a simple class to control print indentation
topologically and geometrically regular array of data
int IsLayoutComplete() override
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual void Initialize()
This method allows the layout strategy to do initialization of data structures or whatever else it mi...
virtual void Layout()=0
This is the layout method where the graph that was set in SetGraph() is laid out. ...
a simple fast 2D graph layout