VTK  9.2.6
vtkASCIITextCodec.h
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1 /*=========================================================================
2 
3 Program: Visualization Toolkit
4 Module: vtkASCIITextCodec.h
5 
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9 
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13 
14 =========================================================================*/
15 /*-------------------------------------------------------------------------
16  Copyright 2008 Sandia Corporation.
17  Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
18  the U.S. Government retains certain rights in this software.
19 -------------------------------------------------------------------------*/
37 #ifndef vtkASCIITextCodec_h
38 #define vtkASCIITextCodec_h
39 
40 #include "vtkIOCoreModule.h" // For export macro
41 #include "vtkTextCodec.h"
42 
43 class VTKIOCORE_EXPORT vtkASCIITextCodec : public vtkTextCodec
44 {
45 public:
47  static vtkASCIITextCodec* New();
48  void PrintSelf(ostream& os, vtkIndent indent) override;
49 
51 
54  const char* Name() override;
55  bool CanHandle(const char* NameString) override;
57 
62  vtkTypeUInt32 NextUTF32CodePoint(istream& inputStream) override;
63 
64 protected:
66  ~vtkASCIITextCodec() override;
67 
68 private:
69  vtkASCIITextCodec(const vtkASCIITextCodec&) = delete;
70  void operator=(const vtkASCIITextCodec&) = delete;
71 };
72 
73 #endif
void PrintSelf(ostream &os, vtkIndent indent) override
The name this codec goes by - should match the string the factory will take to create it...
virtual bool CanHandle(const char *NameString)
Virtual class to act as an interface for all text codecs.
Definition: vtkTextCodec.h:43
Class to read/write ascii text.
a simple class to control print indentation
Definition: vtkIndent.h:39
virtual vtkTypeUInt32 NextUTF32CodePoint(istream &inputStream)=0
Return the next code point from the sequence represented by the stream advancing the stream through h...
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
virtual const char * Name()
The name this codec goes by - should match the string the factory will take to create it...