16 #ifndef vtkOpenGLVolumeGradientOpacityTable_h
17 #define vtkOpenGLVolumeGradientOpacityTable_h
20 #include "vtkRenderingVolumeOpenGL2Module.h"
43 int filterValue)
override;
50 #endif // vtkOpenGLVolumeGradientOpacityTable_h
abstract base class for most VTK objects
Base class for OpenGL texture management of scalar color, opacity and gradient opacity lookup tables...
a simple class to control print indentation
virtual void InternalUpdate(vtkObject *func, int blendMode, double sampleDistance, double unitDistance, int filterValue)
Internal method to actually update the texture object.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.