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RTW::Texture Class Reference

#include <Texture.h>

Inheritance diagram for RTW::Texture:
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Collaboration diagram for RTW::Texture:
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Public Member Functions

 Texture (const char *)
 
 ~Texture ()
 
void Commit () override
 
- Public Member Functions inherited from RTW::Object
 Object (RTWDataType type=RTW_OBJECT)
 
virtual ~Object ()
 
void AddRef ()
 
void Release ()
 
void SetString (const std::string &id, const std::string &s)
 
const std::string GetString (const std::vector< std::string > &ids, const std::string &defaultValue="", bool *found=nullptr) const
 
bool GetString (const std::vector< std::string > &ids, std::string *result, const std::string &defaultValue=nullptr)
 
void SetBool (const std::string &id, bool b)
 
virtual void SetObject (const std::string &id, Object *object)
 
template<typename T = Object>
T * GetObject (const std::vector< std::string > &ids, T *defaultValue=nullptr, bool *found=nullptr) const
 
template<typename T = Object>
bool GetObject (const std::vector< std::string > &ids, T **result, T *defaultValue=nullptr)
 
void SetInt (const std::string &id, int32_t x)
 
int32_t GetInt (const std::vector< std::string > &ids, int32_t defaultValue=0, bool *found=nullptr) const
 
bool GetInt (const std::vector< std::string > &ids, int32_t *result, int32_t defaultValue=0)
 
void SetFloat (const std::string &id, float x)
 
float GetFloat (const std::vector< std::string > &ids, float defaultValue=0.0f, bool *found=nullptr) const
 
bool GetFloat (const std::vector< std::string > &ids, float *result, float defaultValue=0.0f)
 
void SetVec2i (const std::string &id, int32_t x, int32_t y)
 
VisRTX::Vec2i GetVec2i (const std::vector< std::string > &ids, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i(), bool *found=nullptr) const
 
bool GetVec2i (const std::vector< std::string > &ids, VisRTX::Vec2i *result, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i())
 
void SetVec2f (const std::string &id, float x, float y)
 
VisRTX::Vec2f GetVec2f (const std::vector< std::string > &ids, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f(), bool *found=nullptr) const
 
bool GetVec2f (const std::vector< std::string > &ids, VisRTX::Vec2f *result, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f())
 
void SetVec3i (const std::string &id, int32_t x, int32_t y, int32_t z)
 
VisRTX::Vec3i GetVec3i (const std::vector< std::string > &ids, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i(), bool *found=nullptr) const
 
bool GetVec3i (const std::vector< std::string > &ids, VisRTX::Vec3i *result, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i())
 
void SetVec3f (const std::string &id, float x, float y, float z)
 
VisRTX::Vec3f GetVec3f (const std::vector< std::string > &ids, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f(), bool *found=nullptr) const
 
bool GetVec3f (const std::vector< std::string > &ids, VisRTX::Vec3f *result, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f())
 
void SetVec4f (const std::string &id, float x, float y, float z, float w)
 
VisRTX::Vec4f GetVec4f (const std::vector< std::string > &ids, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f(), bool *found=nullptr) const
 
bool GetVec4f (const std::vector< std::string > &ids, VisRTX::Vec4f *result, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f())
 
virtual void RemoveParam (const std::string &id)
 
void PrintAllParameters () const
 
std::set< std::string > GetAllParameters () const
 
RTWDataType GetDataType () const
 

Friends

class Renderer
 
class Material
 
class Light
 

Detailed Description

Definition at line 11 of file Texture.h.

Constructor & Destructor Documentation

RTW::Texture::Texture ( const char *  )
inline

Definition at line 45 of file Texture.h.

RTW::Texture::~Texture ( )
inline

Definition at line 50 of file Texture.h.

Member Function Documentation

void RTW::Texture::Commit ( )
inlineoverridevirtual

Implements RTW::Object.

Definition at line 56 of file Texture.h.

Friends And Related Function Documentation

friend class Renderer
friend

Definition at line 13 of file Texture.h.

friend class Material
friend

Definition at line 14 of file Texture.h.

friend class Light
friend

Definition at line 15 of file Texture.h.


The documentation for this class was generated from the following file: