Eyefinity Definitions
[Constants and Definitions]


Defines

#define ADL_CONTROLLERVECTOR_0   1
#define ADL_CONTROLLERVECTOR_1   2
#define ADL_DISPLAY_SLSGRID_ORIENTATION_000   0x00000001
#define ADL_DISPLAY_SLSGRID_ORIENTATION_090   0x00000002
#define ADL_DISPLAY_SLSGRID_ORIENTATION_180   0x00000004
#define ADL_DISPLAY_SLSGRID_ORIENTATION_270   0x00000008
#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_LANDSCAPE   0x00000001
#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_CURRENTANGLE   0x00000002
#define ADL_DISPLAY_SLSGRID_PORTAIT_MODE   0x00000004
#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_LANDSCAPE   0x00000001
#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_CURRENTANGLE   0x00000002
#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_LANDSCAPE   0x00000001
#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_CURRENTANGLE   0x00000002
#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_LANDSCAPE   0x00000001
#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_CURRENTANGLE   0x00000002
#define ADL_DISPLAY_SLSGRID_RELATIVETO_LANDSCAPE   0x00000010
#define ADL_DISPLAY_SLSGRID_RELATIVETO_CURRENTANGLE   0x00000020
#define ADL_DISPLAY_SLSMAP_BEZELMODE   0x00000010
 The bit mask identifies displays is currently in bezel mode.
#define ADL_DISPLAY_SLSMAP_DISPLAYARRANGED   0x00000002
 The bit mask identifies displays from this map is arranged.
#define ADL_DISPLAY_SLSMAP_CURRENTCONFIG   0x00000004
 The bit mask identifies this map is currently in used for the current adapter.
#define ADL_DISPLAY_SLSMAPINDEXLIST_OPTION_ACTIVE   0x00000001
 For onlay active SLS map info.
#define ADL_DISPLAY_BEZELOFFSET_STEPBYSTEPSET   0x00000004
 For Bezel.
#define ADL_DISPLAY_BEZELOFFSET_COMMIT   0x00000008

Define Documentation

#define ADL_CONTROLLERVECTOR_0   1

#define ADL_CONTROLLERVECTOR_1   2

#define ADL_DISPLAY_SLSGRID_ORIENTATION_000   0x00000001

#define ADL_DISPLAY_SLSGRID_ORIENTATION_090   0x00000002

#define ADL_DISPLAY_SLSGRID_ORIENTATION_180   0x00000004

#define ADL_DISPLAY_SLSGRID_ORIENTATION_270   0x00000008

#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_LANDSCAPE   0x00000001

#define ADL_DISPLAY_SLSGRID_CAP_OPTION_RELATIVETO_CURRENTANGLE   0x00000002

#define ADL_DISPLAY_SLSGRID_PORTAIT_MODE   0x00000004

#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_LANDSCAPE   0x00000001

#define ADL_DISPLAY_SLSMAPCONFIG_GET_OPTION_RELATIVETO_CURRENTANGLE   0x00000002

#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_LANDSCAPE   0x00000001

#define ADL_DISPLAY_SLSMAPCONFIG_CREATE_OPTION_RELATIVETO_CURRENTANGLE   0x00000002

#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_LANDSCAPE   0x00000001

#define ADL_DISPLAY_SLSMAPCONFIG_REARRANGE_OPTION_RELATIVETO_CURRENTANGLE   0x00000002

#define ADL_DISPLAY_SLSGRID_RELATIVETO_LANDSCAPE   0x00000010

#define ADL_DISPLAY_SLSGRID_RELATIVETO_CURRENTANGLE   0x00000020

#define ADL_DISPLAY_SLSMAP_BEZELMODE   0x00000010

The bit mask identifies displays is currently in bezel mode.

#define ADL_DISPLAY_SLSMAP_DISPLAYARRANGED   0x00000002

The bit mask identifies displays from this map is arranged.

#define ADL_DISPLAY_SLSMAP_CURRENTCONFIG   0x00000004

The bit mask identifies this map is currently in used for the current adapter.

#define ADL_DISPLAY_SLSMAPINDEXLIST_OPTION_ACTIVE   0x00000001

For onlay active SLS map info.

#define ADL_DISPLAY_BEZELOFFSET_STEPBYSTEPSET   0x00000004

For Bezel.

#define ADL_DISPLAY_BEZELOFFSET_COMMIT   0x00000008


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