Graphics.Rendering.OpenGL.GL.Shaders
class Shader s
data VertexShader
data FragmentShader
shaderDeleteStatus
shaderSource
compileShader
compileStatus
shaderInfoLog
data Program
programDeleteStatus
attachedShaders
linkProgram
linkStatus
programInfoLog
validateProgram
validateStatus
currentProgram
bindFragDataLocation
getFragDataLocation
attribLocation
data VariableType
activeAttribs
data UniformLocation
uniformLocation
activeUniforms
class Uniform a
class UniformComponent a
maxVertexTextureImageUnits
maxTextureImageUnits
maxCombinedTextureImageUnits
maxTextureCoords
maxVertexUniformComponents
maxFragmentUniformComponents
maxVertexAttribs
maxVaryingFloats