93 operator FXfloat*(){
return m[0];}
94 operator const FXfloat*()
const {
return m[0];}
100 FXMat3f
operator+(
const FXMat3f& w)
const;
101 FXMat3f
operator-(
const FXMat3f& w)
const;
102 FXMat3f
operator*(
const FXMat3f& w)
const;
105 FXVec3f
operator*(
const FXVec3f& v)
const;
106 FXVec2f
operator*(
const FXVec2f& v)
const;
132 FXMat3f transpose()
const;
135 FXMat3f invert()
const;
FXMat3d operator/(const FXMat3d &a, FXdouble x)
FXStream & operator>>(FXStream &store, FXDate &d)
#define FXAPI
Definition: fxdefs.h:122
Single-precision 3x3 matrix.
Definition: FXMat3f.h:35
Definition: FX4Splitter.h:31
int FXint
Definition: fxdefs.h:390
FXDate operator+(const FXDate &d, FXint x)
Definition: FXDate.h:148
Single-precision quaternion.
Definition: FXQuatf.h:35
Single-precision 3-element vector.
Definition: FXVec3f.h:36
FXint operator-(const FXDate &a, const FXDate &b)
Definition: FXDate.h:150
float FXfloat
Definition: fxdefs.h:391
FXStream & operator<<(FXStream &store, const FXDate &d)
FXMat3d operator*(FXdouble x, const FXMat3d &a)