This API Specification and Reference uses a style that is a blend of the
OpenGL v1.2 specification and the OpenGL Programming Guide, 2nd ed.
Conventions: 'T' is used to designate a type for those functions which
exist in multiple signatures for different types. 'Object' is used
to designate a target Object for those functions which exist in multiple
versions for different Object categories. The 'al' and 'AL_' prefix
is omitted throughout the document.
 | Annotation (Terminology) |
---|
| "State" refers to state within the context of the OpenAL
state machine description of the OpenAL implementation.
"Objects" refer to OpenAL primitives.
"Attribute" refers to attributes of OpenAL Objects.
Attributes of a OpenAL Objects are one part of the
OpenAL state. Some attributes are not specific to
single objects, but apply to the entire context.
"Parameter" is used for function arguments that might
or might not be attributes, in particular for
command arguments that are not stored as state.
The use of "Property" is to be avoided.
|
Revision History |
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Revision 1.8/1.7./1.6/1.5 | September-August 2000 | Revised by: bk |
Final Draft for Public Review |
Revision 1.4 | June 2000 | Revised by: bk |
First Draft for Public Review |
Revision 1.2 | March 2000 | Revised by: mkv |
Draft released for GDC |